Claim / expand / challengeRules of engagement
Domain Wars is deterministic. The board shows the exact price and visible outcome before checkout, with no chance, wager, cash prize, or material prize.
01Spawn
$9 standard priceA domain with no territory may claim any available tile.
02Expand
$2 standard priceA domain may claim an empty tile directly above, below, left, or right of its territory. Diagonals do not count.
03Attack
2x tile defenseA domain may challenge an orthogonally adjacent rival tile. A completed attack transfers that tile immediately.
Winning the boardHow the King is chosen
- 1. The largest orthogonally connected territory ranks first.
- 2. A tie goes to the connected territory with more defense value.
- 3. If still tied, the project that achieved the score earlier stays ahead.
Timing and checkoutSeason controls
- Standard seasons run for 72 hours.
- A selected tile may be reserved for 10 minutes while checkout is completed.
- Checkout closes 5 minutes before the season ends.
- The active board confirmation is authoritative if a season uses different prices or timing.
Traffic reportingWhat a qualified visit means
Every public project link records a privacy-safe visit before redirecting to the stored destination. Domain Wars adds its source tag when the destination supports it.
- Counted: a browser visit that passes the qualification checks.
- Excluded: obvious bots and repeat visits from the same visitor to the same project within 24 hours.
- Public: only the qualified visit total shown on the live board and project page.
- Online now: an approximate count of anonymous open board connections, not a historical visitor total.
- Private: bounded coarse attribution used for abuse review and aggregate product analytics.